I have to wait for the guys over at Grand Games to give me any feedback as to what needs changing and there are one or two things I've decided I dislike now that I've rendered everything out. But for all intents and purposes this is the finished article.
currently the texture maps are at 2048x2048 but I will resize that when it comes to putting it into Unreal.
Aside from the colour variations I'm also going to create different levels of decay.
Hey Ash, im liking this train carriage, nice textures. I think i prefer the blue version. Good work man keep it coming.
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