well the whole model a day thing is working a bit better. Still not as fast as I'd like. I should get back to www.game-artist.net and do some speed modelling challenges.
Anyway here's the finished model. 2,300 tris, within my budget. Not too sure about the bumps that go round the lamp near the base a few times. if they don't look good as normals on flat geometry i'll model in some extra details.
anyway off for shattered horizon textures later.
comments and feedback welcome and encouraged
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