17/05/2011
08/05/2011
06/05/2011
Texturing.
05/05/2011
Who's that pokemon?!?!?!?!
04/05/2011
3D Sloop Illustration.
I've been experimenting with different texturing methods. For this quick model of an 18th century sloop I decided to play with mapping hatching to the texture, some interesting results but I think I'd need to do a lot of work to make it really useable, it'd probably be easier to make a shader for it like the one used in the MVC intro. Also a bigger texture map for the sea.
Labels:
18th century,
3d,
cg,
cgi,
cross-hatching,
experimental,
hatching,
illustration,
maya,
mental ray.,
ship,
sloop,
war
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